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Little Big Wolfenstein 3D?

I guess the Little Big Planet 2 game designing, umm game, has a few tricks up it's sleeve. For one, you can make horribly unplayable looking recreations of classic 1990s games, as seen here:


For two, HOLY CRAP look at this box art!


Personally I prefer games where I play them, rather than design them. I guess I always assumed the latter was the developers job?

Granted, I think I'm alone here because Little Big Planet has been a fairly successful non-game for Sony's useless console. So, I guess, just keep shitting out level building engines. It's like doing half the work for twice the reward.

Go Sony!